Saturday, July 25, 2015

Cumulative Creatures Encountered List

Here's a total list of all of the villains, bad guys, monsters, and creatures the party has encountered and/or fought since the beginning of level 1:

Acolytes
Adult Blue Dragon
Adult Red Dragon
Adult Black Dragon (didn't fight)
Ambush Drakes
Ash Zombie
Assassins
Berserkers
Bugbear
Bullywugs (including Pharblex Spattergoo)
Cloud Giant (didn't fight)
Crocodiles
Couatl
Cultists (Ranks: Cultist, Dragonclaw, Dragonwings, Dragonfang, and Wearers of Purple Wyrmspeakers)
             (Names: Rezmir, Frulam Mondath, Langdedrosa Cyanwrath, Dralmorrer Borngray, and encountered but did not fight Talis the White)
Doppelganger
Dragon Eggs (Red, White, and Black)
Drow
Ettercaps
Evil Mage
Flame Elemental (didn't fight)
Flameskull
Gargoyles
Giant Bat
Giant Boar
Giant Centipedes
Giant Frogs
Giant Lizards
Giant Spiders
Ghoul
Goblins
Gray Ooze
Grick
Guard Drakes
Guards
Half-Dragon (Blue and Black)
Helmed Horror
Hobgoblins
Hobgoblin Captains
Hobgoblin Warlord
Kobolds
Lizardfolk
Nothic
Ochre Jelly
Ogres
Orc
Otyugh
Owlbear
Perytons
Redbrand Ruffian
Red Wizards of Thay (Azbara Jos and Rath Modar)
Roper
Skeleton
Spectator
Specters
Stirges 
Stone Golem
Swarms of Bats
Swarms of Rats
Swarms of Centipedes
Trolls
Vampire
Vampire Spawn
Veterans
Violet Fungi
Will-O-Wisps (didn't fight)
Winged Kobolds
Wolf
Wraith
Young Green Dragon
Yuan-ti Malisons
Yuan-ti Purebloods
Zombie

That's a very long list! Can you guess what creature on this list is most feared by my party? It isn't a dragon, vampire, golem or giant... it's the fearsome stirges! Those little bloodsuckers can send my level 8 characters running for the hills!

Creatures Encountered List #2

The heroic adventurers have completed their second quest. Let's take a look back on a comprehensive list of all of the enemies, beasts and foes the heroes fought in their second daunting quest:

Acolytes
Adult Blue Dragon
Adult Red Dragon
Adult Black Dragon (didn't fight)
Ambush Drakes
Assassins
Berserkers
Bullywugs (including Pharblex Spattergoo)
Cloud Giant (didn't fight)
Crocodiles
Couatl
Cultists (Ranks: Cultists, Dragonclaws, Dragonwings, Dragonfang, and Wearer of Purple Wyrmspeakers) (Named Cultists: Rezmir, Frulam Mondath, Langdedrosa Cyanwrath, Dralmorrer Borngray, and encountered but did not fight Talis the White)
Dragon Eggs (Red, White, and Black)
Ettercaps
Flame Elemental (didn't fight)
Gargoyles
Giant Bat
Giant Boar
Giant Centipedes
Giant Frogs
Giant Lizards
Giant Spiders
Goblins
Gray Ooze
Guard Drakes
Guards
Half-Dragon (Blue and Black)
Helmed Horror
Hobgoblins
Hobgoblin Captains
Hobgoblin Warlord
Kobolds
Lizardfolk
Ogres
Otyugh
Perytons
Red Wizards of Thay (Azbara Jos and Rath Modar)
Roper
Specters
Stirges 
Stone Golem
Swarms of Bats
Swarms of Rats
Swarms of Centipedes
Trolls
Vampire
Vampire Spawn
Veterans
Violet Fungi
Will-O-Wisps (didn't fight)
Winged Kobolds
Young Green Dragon
Yuan-ti Malisons
Yuan-ti Purebloods


That's quite a list! Next I'll post a combined list of all the creatures the party has fought since the beginning of the campaign!

Thursday, July 23, 2015

Hoard of the Dragon Queen - Episode #18 – And So It Begins

When we last left our heroes, they found themselves trapped in a room located in the upper regions of the castle.  Not knowing what else to do, and very much needing to do so, they wisely chose to take a long rest.  However, before they could finish this rest they heard a knock on the door.  Approaching the door quickly yet cautiously, Dain, Oloril, and Lucien flung open the door, grabbed the man who stood behind, covered his mouth, and yanked him inside.  As quietly as possible, they closed the door and turned their attention to the cultist who now lay in their grasp.

Before and needing to take any further course of action, the group quickly realized that their new prisoner was none other than a disguised Bardu!  The cleric informed them that he had traveled a great distance to ensure the party's safety.  He also communicated that he learned the location of the treasure and, potentially, a wyvern stable.

The group completed their long rest and proceeded downward into the underground tunnels of the floating structure in hopes of finding the cultists' treasure.  The winding subterranean tunnels through which they walked appeared to consist of a strange amber-like substance.  Within the walls they could see all manner of things trapped inside.  They did not have to walk much further before they entered a large room which held the treasure they sought.  However, atop the treasure sat a great red dragon!


Negotiating with the dragon soon proved futile, and the party found themselves engaged with their greatest foe yet.  The battle raged.  Lucien climbed atop the dragon, vicously and repeatedly bashing it on the head.  Dain, Mullyn, and Oloril, in the meantime, attacked it from the ground.  The dragon lashed out with his great claws and spat out his fiery breath.  The situation began to seem hopeless causing even Lucien and to cry out in despair to his god.  Although each of our heroes did their best, each one began to succumb to their battle wounds falling senseless to the ground.

Then, at just the right moment, their old ally Kaelthiros, made a much needed appearance.  Notching a magical red arrow from his quiver, their Elven friend drew back his bow, and left the arrow fly. The arrow sank a deep into the enemy's draconic flesh, causing the crimson beast to flee in terror.

Having a small respite from any immediate danger, Kaelthiros struggled to revive and mend as many of his comrades as he could.  Sadly, there had been some permanent loss.  Bardu was dead -  and Lucien had lost the lower part of his left leg.  As the party revived and regained their bearings, minus Bardu of course, they greeted the elf with surprising eagerness.

Greetings and explanations would have to wait, however.  For now they had perhaps only minutes until the next wave of enemies overtook them.  In the minutes that followed, Dain, Nulara, and Oloril gathered what they thought useful from the horde of treasure.  At the same time, Kaelthiros tended to Lucien as the mourning the paladin tended to the body of the fallen cleric.  Having done that as much as they could in a short amount of time, the party sought the quickest way of escape.  However, escape would not come.

Over time, the room quickly filled with all manner of foes - kobolds, giant ogres, and flying cultists.  Mullyn cast his spells, Dain swung his sword, Nulara parried, and Lucien flung his staff.  At times, the battle seemed utterly hopeless - so much so that even the ever-confident Kaelthiros cried out to Bahamut, offering up his life if he could only take on his true dragon form to spare the lives of his allies.  But it up as though Bahamut did not grant is request, the party did manage to eliminate all their foes - though they themselves barely remained standing.

Oloril, during the chaos, managed off to escape the room and reach the upper levels of the castle in hopes of gaining further information and additional options.  Once above, he saw none other than Rezmir!  After battling ogres and firing ballistae, the dwarf evaded enemy grasp and made his way back to his comrades.

And so there the party stood, in the treasure room, a strange and eerie silence surrounding them . . .

Wednesday, July 15, 2015

Hoard of the Dragon Queen - Episode #17 – An Unexpected Alliance

And so it was that our heroes yet again entered the mysterious hunting lodge. They made their way cautiously through the unexplored areas until they happened upon a tapestry. Lucien, taking interest in the artistry, leaned into the tapestry to take a closer look. However, as he leaned forward, he fell into the tapestry and disappeared. Another magicked work of art! The others, not wanting to lose their friend, followed Lucien into the tapestry. Well, actually, Nulara stayed to fight an enchanted set of armor before deciding it best to follow suit.

After a quick reorientation and some moments to observe their surroundings more carefully, the dauntless adventures realized that they were now miles away from the lodge. At least they were still in the same plane of existence! So, wearily, with the grudge still very much alive between the two dwarves, the group drudged back toward the lodge.


For the third time now, the party arrived at the lodge. This time they explored the remaining areas only to be apprehended by cultists. The cultists took the party to their leader, Talis, who proposed a truce be made between them due to their common interests. She offered to tell them the location of the cult's treasure in exchange for the elimination of her competitor, Rezmir.


The terms seemed agreeable, even to Lucien. In fact, thanks to insightful questions asked by Oloril, the paladin had quite a good conversation with the cult leader. The two did share the common goal of restoring order and peace to the world. The means by which each hoped to achieve this goal, however, differed drastically. Still, Lucien felt more than a touch of compassion for Talis. Perhaps even she could be redeemed.

They spent that night at the lodge – guests of the cultists. In the morning they would leave for their destination, a floating castle in they sky within the town of Parnast. A castle that housed both the cult's treasure and the nefarious Rezmir.

And so it came to pass, that the party reached the town of Parnast and made their way onto the floating castle. Their identity seemed to remain hidden for they carried with them a banner from Talis. When confronted, all but Lucien spoke the phrase that was taught them - “Hail, Tiamat, our mother and our strength!” Behaving thusly, no one seemed to find their presence unusual.

After some time, the castle took off and began flying though the air towards an unknown destination. Unhindered, the party explored and finally came upon a room in which they found two wizards. Unfortunately, one of them immediately recognized Nulara! In the vicious battle that ensued, one of the wizards was felled and the other – the one who recognized Nulara - escaped by flying away through a secret door. Surely the party's presence would be given up. Certainly they were no longer safe! Worn and ragged from combat, our heroes needed to find a way to prepare what would come next . . .

Hoard of the Dragon Queen - Episode #16 – Oloril and the White Stag

Once inside the lodge, the party made it's way through several traps and setbacks. They soon discovered a large painting of a white stag on the far wall of one of the rooms. Upon closer inspection, it was quickly identified as a magical painting. However, it was too late for Oloril. The poor dwarf had already been charmed by the insidious work of art. He became convinced that this “white stag” was out in the mountains somewhere and needed to be destroyed. Lucien attempted to dissuade him by demonstrating that last time they encountered a stag it was (or at least lead the way to) a dragon of the same color. A white stag could mean a white dragon. Unfortunately, this only fueled the fighter's resolve. If it was a white dragon then it certainly had to go!



Without much ado, Oloril waltzed right out of the lodge and towards the alleged mountainous home of the white dragon. The party followed the dwarf, worried for his safety. Lost and worn, they wandered on and on towards the mountains. At one point Dain, in frustration, insulted Oloril's character. Oloril's response, of course, was to stubbornly refuse to converse with his mentor until an acceptable apology was offered (which would not happen during this part of the story). Finally, having enough of the nonsense, Mullyn began creating illusory “stag footprints” leading back to the general direction of the lodge so that Oloril would turn around. This worked as intended!

During a rest on the return trip, Nulara encountered a group of elves as she was gathering berries. They offered to serve as an escort back to the lodge if the party agreed to assist them in conquering a group of local gnolls. The party did so without hesitation, killing several dozen of the creatures. Thankful, and bound by their agreement, the elves escorted the party back to the lodge.

And so there they were, back at the beginning.