
Upon reaching Baldur's Gate, the party sought out Lucien and and requested that he join them on their mission. He agreed to help, but also informed them that Bardu had been seeking them out - Nulara in particular. For it was she who held the object of his quest. Bardu entreated Nulara to give him Lightbringer, a long lost ecclesiastical relic with which she fought, in exchange for gold and a magical sword. Wisely, she agreed.
During their time waiting for signs of the Dragon Cult, the party became keenly aware of two things. The first - that Dain and Oloril were being actively tracked down for the bounty on their head - a bounty put into place by a man named Lord Diamond. Second - that a man with a scarred face sought them out.
Wanting to make the best of the situation, the party prepared for any impending attack that might be made against them while at the inn. And an attack did come. The party was assaulted by none other than a scar-faced Glasstaff! A nemesis long thought to be dead. Along with him, several bandits engaged the party in combat.The battle raged and, in the end, Glasstaff fell - but so did Mullyn. The gnome was dead. Upon this realization, Lucien grabbed his fallen comrade and rushed him to the Temple of Lathander for resurrection. Thankfully, this was able to be accomplished without much ado.
Now able to refocus on their task, the adventurers caught their first glimpse of the Dragon Colt as a caravan approached the bustling city . . .
Oh yeah, Glasstaff escaped the City Guard to which he had been delivered. So now, Glasstaff, Silvergleaming, and the bounty hunters continue to elude the party's reach.
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