The party was hired on by a trade company rebuilding the road between Waterdeep and Baldur's Gate. They did this to continue following the cult because the dragon cult planned to continue north to the construction base. They successfully tracked the cult's stolen treasure to the roadhouse, only to discover it was suddenly missing from the locked strongroom! The party decided to stick with the cult as they continued north only to be assaulted by an overwhelming number of trolls. The caravan was captured and the cult fled north while the party fled south back to the roadhouse. Deciding their only option was to track the treasure into the Mere of Dead Men, they followed the obvious trail into the swamp, easily defeating a group of giant frogs. The party is weakened and in an unforgiving, hostile territory.
But you don't have to take my word for it. My son, a second grader, filled in for the roll of Jamna Gleamsilver and decided to write up his own game summary:
Thursday, April 23, 2015
Thursday, April 16, 2015
Hoard of the Dragon Queen - Episode #8 - Pressing Forward
Our heroes continued toward Waterdeep with the caravan, defending it against giant spiders, ettercaps, and some nasty divebombing birdies. They did eventually reach Waterdeep safely. It was there they encountered Reven and were able to "persuade" him to return what remained of Nulara's stolen goods. The party then provisioned up and joined another caravan in order to continue their investigation of the cultists.
Wednesday, April 8, 2015
Hoard of the Dragon Queen - Episode #7 - Blending In
The group continues their journey. Mullyn encounters a golden dragon, receives a gift, and is warned that not all members of their group will survive the present quest. Oloril is assaulted by two deceptive women. Sadly, as word of this gets out, he is removed from his hired position in the caravan.
Meanwhile, Lucien catches hints that one of the members of his cart (a halfling named Revan) may have Nulara's statue and gems. Unfortunately, Revan sneaks away before the items could be repossesed.
Strangely, one of the cultists seems to be eyeing up Mullyn. So, in an effort to protect himself, the gnome magically alters his appearance to that of the now-missing Revan. All seems to go well until the the caravan arrives in the next town. Oloril, discovering that a handful of "nobles" has rented the entire inn - leaving all others out in the rain - initiates a fight with them. Mullyn, disguised as Revan, stays out of the fight to avoid unwanted attention. Near him, Lucien stands guard and heals his friends as needed. With all the "nobles" defeated, the party quickly discovers that they were nothing more than assassins sent to kill Dain and Oloril! If news of this reaches the caravan, trouble will surely follow . . .
Meanwhile, Lucien catches hints that one of the members of his cart (a halfling named Revan) may have Nulara's statue and gems. Unfortunately, Revan sneaks away before the items could be repossesed.
Strangely, one of the cultists seems to be eyeing up Mullyn. So, in an effort to protect himself, the gnome magically alters his appearance to that of the now-missing Revan. All seems to go well until the the caravan arrives in the next town. Oloril, discovering that a handful of "nobles" has rented the entire inn - leaving all others out in the rain - initiates a fight with them. Mullyn, disguised as Revan, stays out of the fight to avoid unwanted attention. Near him, Lucien stands guard and heals his friends as needed. With all the "nobles" defeated, the party quickly discovers that they were nothing more than assassins sent to kill Dain and Oloril! If news of this reaches the caravan, trouble will surely follow . . .
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